![]() ![]() Which is a shame, but I suppose the advantage of fan games is that it's allowed to be niche in a way that a commercial product could never be. But until that point, you won't really get the full experience. Sonic Robo-Blast 2 (SRB2) is a fantastic fan-made game that takes the beloved Sonic the Hedgehog franchise into 3D. Rather than revert back to what made his first couple of games so. Everything comes together eventually-you learn how to control your momentum, you learn to use your speed to your advantage, you learn the design philosophy behind the structure of SRB2 levels and never get lost again. Unlike his contemporaries, Sonic wasn’t and arguably still isn’t able to find a comfortable footing in the 3D space. You're going to feel like your acceleration is way too fast. ![]() THAT SAID, this game has a pretty steep learning curve. The levels are elaborate multi-layered interconnected environments that translate the tiered level design of 2D Sonic games into 3D in a way that I didn't even know was possible. The controls are so fast and breezy, heavily affected by momentum in a way that gives it so much depth. It feels like a 2D platformer in 3D in a way that no other game ever has to me. Not among fan games, or among Sonic games. Late to the party, but this game was ridiculous in the best way. it i thougt i was a child back when trully a best fangame the bossfight was the best writen piece of fiction 12/10 who made this trully is genius Reply. SRB2 is my favorite 3D platformer overall. 3D, cinematic, Comedy, Fangame, Parody, Short, Singleplayer, sonic. Oh boy, I'm happy you asked! Sonic Robo Blast 2 ![]()
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